The Enchanted Rules of the Mystery Maze
1. The Login Incantation
- The website link will be provided at the start of the game, much like a portkey to the adventure.
- The team leader must log in using their Roll Number as the username and team leader’s registered mobile number as the password, whispering the secrets to the digital guardian.
- Only the team leader can log in with the mobile number provided during registration, for the magic binds it so.
2. Commencing the Spellbinding Game
- Login is permitted once the game period begins, when the stars align and the hourglass turns.
3. Unraveling the Riddles
- Clicking the "Enter The Maze" button will present players with a riddle, conjured from the depths of mystery.
- Teams must solve the riddle in the fewest attempts and in the shortest time possible, racing against the sands of time.
- Each riddle corresponds to a specific spot on the college campus, and players must reach the spot to enter the code found there, like seeking hidden chambers in Hogwarts.
4. The Scoring Enchantment
- Points are awarded based on the number of attempts to solve the riddle:
- · 1st correct attempt: 10 points
- · 2nd correct attempt: 8 points
- · 3rd correct attempt: 6 points
- · 4th correct attempt: 2 points
- · 5th correct attempt: 1 point
- After five attempts, no points will be awarded, and the team will automatically move to the next question, as the riddle's charm fades.
5. Progression Through the Riddles
- Players must solve as many riddles as possible in the least amount of time, weaving through the labyrinth of enigmas.
- Five incorrect attempts on a single riddle will result in a score of 0 for that riddle, and the team will be moved to the next one, banished by the riddle's guardian.
6. The Nature of Riddles and Spots
- No team will receive the same riddle twice, for the magic ensures variety in trials.
- All riddle answers (i.e., spots) are located within the college campus buildings, hidden like secrets in the Room of Requirement.
- If the team closes the website then the team will have to re-login and game will start from where it was left, as the spell remembers your place.
7. Device Wand Requirements
- The website only supports Android devices, the chosen wands for this quest.